The first few missions on this campaign are tutorials to demonstrate how you can play the game. Just follow yhe instructions, look at hints before you start the mission and do some research to help you with fidning out more information on the game. This first mission objective is just to train 7 villagers (Click on the Town Center to train villagers). Villagers cost 50 Food each and you will need to build an additonal house (30 Wood) to increase the population capacity (Click on a villager and look for the house image. Once clicked, place your house anywhere on the map). Gather food by collecting berries or hunting animal (be weary of alligators/crocodiles/lions/elephants, they will attack you if you try hunt them).
In this mission, you need to learn about building 3 key buildings: a Granary (120 Wood), a Storage Pit (120 Wood) and a Dock (100 Wood). You need to gather wood in order to build these buildings. Order your villagers to go gather wood then build each of the buildings.
This scenario will be the first time you play against the AI. The point of the scenario is to give the player alternative ways to win this scenario. Either by discovering the 5 landmarks or by eliminating the AI player through military conquest. Note you will only have villagers to defend yourself so train up as many as you can before going to look for the landmarks.
This scenario shows the player how to advance to the next Age (in this case: the Tool Age). To advance to the next age, you will need 500 Food and require 2 Stone Age buildings (build either a Barracks, Dock, Granary or STorage Pit). Reaching new Ages will allow a player to build new buildings, train new units and have access to new technologies/upgrades.
This scenario teaches the player on how to use military units. You have 4 Axemane (Infantry Unit) and 3 Bowmen (Archery Unit). Axeman are good for tanking and holding off other infantry and cavalry unit, while bowmen can attack from range. Take this scenario to learn different ways to attack and menuevre your forces. My suggestion: Try keep all your units together and piock off enemy units one by one.
Another way for the player to gather food is to farm. Building Farms (50 Wood) will allow villagers to gather food (the amount of food varies per upgrade). Build a Market (150 Wood) to allow yourself to start building Farms and view the technologies and upgrades in the Market building to improve your villagers work rate for gathering resources. Make sure you build a sizeable defence against the enemy army, they will start attacking you in intervals.
Another way of gathering gold is through trade. Trade Boat/Merchant Ships can be used to gather gold in exchange for any other resource.
One of the more difficult scenarios to tackle, you have to convert the enemy Stone Thrower and make sure it does not get destroyed within the cross fire/battle and guide the Siege Tower back to your Town Center. Priests are the only unit you can use to convert other units, so make sure you protect your priest at all cost. Try distract the enemy archers and units with your other units and make sure your priest focuses on the Stone Thrower (you may have to maneuvre your priest if the STone Thrower starts shotting at you). I got lucky after I converted the Stone Thrower, the rest of the enemy army was distracted with my villagers and I was able to guide the Stone Thrower back to my Town Center with relative ease.
This scenario is where Age of Empires suggest experience players start this campaign.
Hints:
Building up a defence as quickly as possible will help make this scenario easier to control. You have allies which will help with gathering gold through trade. There is a huge stockpile of stone to the East of your location, you will have to chop through some trees to get throuhg to the stone. A stockpile of gold is located at the West of your lcoation, but is heavily guarded by the enemy team. You need to advance to Iron Age (1000 Food and 800 Gold) and gather 1000 Wood, 1000 Stone and 1000 Wood to build a Wonder.
A nice, challenging mission to end the first campaign. Hints:
In this new campaign, you will be fighting for the Greeks. Quite a tricky first scenario based on the location of your Town Center. You are surrounded by all enemies so building up a quick army to help defend your base is a necessity. Hints:
Hints:
At the beginning of this scenario, you have to retreat. Take as many units as you can and run for it. You may pick up ally units along the way. Once you reach camp at the South end of the map, you will have access to a well built up base. Hints:
Hints:
Hints:
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You start with 8 Centurions, 2 Helepolises, 1 Priest and 4 Villagers. The objective is to capture the artifcat located within Persia (Orange) base and escort to the top of map. Hints:
The last scenario of the Glory of Greece campaign will test you. Red army will immediately start building a wonder. Hints: