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Heroes of Might and Magic I - Home Page
Artefact Attack Catapult - Fires Twice Defence Knowledge Luck Morale Movement - Land Movement - Sea Resource - Gold Spellpower
Faction Class Buildings Cost - Gold Cost - Wood Cost - Ore Cost - Crystal Cost - Gems Cost - Mercury Cost - Sulphur Reveals Ancient Map Artefacts Experience Income - Crystal Income - Gems Income - Gold Income - Mercury Income - Ore Income - Sulphur Income - Wood Luck Morale Movement - Sea Pay Freedom Player Rankings Population Required Buildings 1 Required Buildings 2 Spells - Level 1 Spells - Level 2 Spells - Level 3 Spells - Level 4 Transports to Different Location Units - Recruitment
Spells Level Type Target - All Heroes Target - Enemy Heroes Target - Hex Target - Map Target - No. Target - All Units Target - Ally Units Target - Enemy Units Target - Injured Units Target - Undead Units Duration - Days Duration - Rounds Duration - Spell Power Action - Randomly Attack Nearest Creature Action - Unit Targeted Damage - Spell Damage - Units Defence Enemy Hero - Army Size Enemy Hero - Stats Immunity - Magic Location - Artefacts Location - Heroes Location - Mines Location - Resources Location - Teleports On Map Location - To Nearest Town Location - All Towns Location - World View Retaliate Speed Spells - All Spells - Negative Summons Boat Units - Hit Points Units - Move to Unoccupied Hex Units - Destroys Undead Stack
Faction Class Unit Cost - Crystal Cost - Gems Cost - Gold Cost - Mercury Cost - Sulphur Cost - Wood Population Attack Defence Shots Damage - Min Damage - Max Hit Points Speed - Turn Speed - Fly Morale Luck Tier Specialty - Attacks Adjacent Specialty - Attacks Chance of Halving Unit Stack Specialty - Attacks Hex Specialty - Attacks Twice Specialty - Chance of Blinding Specialty - Enemy Cannot Retaliate Specialty - Killed Unit Joins Ghost Stack Specialty - Magic Resistance Specialty - Chance of Paralyse Specialty - Regenerates Specialty - Unlimited Retaliation